Review: Native Instruments Maschine

Native Instruments Maschine

Audio production software has come a long way. Where as in the past one would typically use a number of traditional instruments, synthesizers, drum machines, mixing panels, etc., software has opened the door for many home studio musicians to produce music on a budget.

Although you could easily get along using software exclusively, you may still want to use a controller when recording music, so you can actually “play it” instead of programming everything.

MASCHINE combines the flexibility of computer-based music production with the ease of a groove box into one powerful creative tool. Utilizing onboard samples or your own audio files, MASCHINE’s symbiosis of hardware and software not only ensures a fast and fun workflow, but lets you easily turn your ideas into professional productions.

16 pads, transport controls, LCD displays… The Maschine controller does a convincing MPC impersonation, doesn’t it?

The Hardware

The controller is quite compact and has a sturdy, high quality feel to it, even though it is only partly metal. Hooking it up to your computer with a USB cable, the Maschine controller powers up with its lovely backlit LEDs. Groovy! I know design is a matter of taste, but I feel NI did a smashing job with the looks of this thing.

The illuminated pads feel nice and responsive (velocity and aftertouch can be configured to your liking) and all of the 41 buttons are backlit. Great for working in a setup with little light, e.g. a live performance.

The controller features 11 endless rotary encoders, which have a smooth feel to them. The two LCD displays are clear and easy to read (as long as the angle is steep enough; the contrast can be adjusted) and have plenty of space to display the parameter pages.

Besides using the controller with the Maschine software, you can also control external MIDI hardware (via MIDI in/out on the back panel) and other software. The pads, knobs and buttons can all be customized with the included controller editor application.

The cool thing is that pretty much everything in Maschine can be done from this dedicated controller. You would almost forget that there is a piece of software doing all the actual work.

The Software

The Maschine software is basically an advanced pattern-based sequencer application which allows you to create patterns, group them, and arrange them in “scenes”. It can be used standalone or as a plug-in, so you can integrate it into your current setup.

Some key features of the Maschine software:

  • Browser – the browser provides an interface to all your projects, scenes, instruments, samples, effects, etc. Searching is easy with tag-based searches, key words, and attributes, quite much like KORE.
  • Sequencer & Arranger – the advanced sequencer, or pattern editor, features both step programming and real-time recording. 8 groups of 64 patterns each can be arranged in up to 64 scenes in the arranger section. The sequencer supports live automation for effects, sampler and mixer parameters.
  • Effects – there are 21 effects (or FX) which can be used as insert effects to each group, sound, or the master (in 2 FX slots). You can also create send effects and multi-effects, or route an effect to external gear.
  • Sampler (engine) – records both internal and external audio, audio editing & slicing, resampling, extensive playback features including various envelope and modulation options, and 8 individual stereo outputs (16 mono outs).

chine comes with a sound library featuring 5 GB content in 15,000 samples.
It includes 300 drum kits, 280 multi-sampled instruments, 400 sliced loops, 6,500 one shot samples, 100 FX presets and 55 FX chains. You’ll also get 50 projects which are a good way to explore what Maschine can do.

The included sounds were provided by numerous sound designers and artists, including Matthew Herbert, Montana B, Amon Tobin, Goldbaby, Denaun Porter, Sonic Specialists and many others.

The library features a good variety of sounds, mostly suitable for electronic music, i.e. urban, hip hop, R&B, techno, house, dubstep, etc.

Besides using the sound library, you can also use your own samples in Maschine (currently only wav/aiff, but I think REX support will follow). In order to have them available for selection on the hardware controller you will need to import the samples into Maschine’s library (it will create a reference to the sample, not a local copy/move).

It is probably a good idea to tag your imported samples as well. It may take some time to do, but you will be able to find your samples much faster in future projects. If you are familiar with Kore, you will know the power of this type of browser system.

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Copyright © 2012 Dj Phill Archer. All Rights Reserved.
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